Soulash 2 Demo v0.4.3 "Demolition"
Greetings fellow gods,
Today, we have a regular weekly update with many fixes and improvements, including critical stability fixes. The main addition is Demolition action for removing constructions in our settlements.
See the full changelog below:
Added
- Added Demolition action to Construction skill.
- A few new building recipes for Carpentry and Construction.
- Added Flour and Bread recipes to Adventuring skill.
- Filled the ponds and rivers with fish.
Changed
- Usable and Resource items no longer inherit used resource attributes.
- Food Everywhere passive changed to 20% chance to provide 1 unit of random food instead of 100%.
- Players begin with their starting settlement fully discovered on z-level 0.
- Shell Workbench moved to level 8 Construction.
- Ice Walls and Ice Spires can now be mined for Ice Blocks.
- Added a flashy border to the "you have new stats" button.
- Ending conversations with NPCs unselects them to prevent confusion related to fixed sight.
- Gathering speed scales with endurance now.
- Starting in a settlement makes it fully discovered.
- Elven Door and Elven Bed now require Elven Wood instead of wood resources.
- All items other than raw resources suffer the same sales penalty as weapons and armor.
- Bumped the chance to immobilize on cobwebs.
- Purchasing too heavy resources on the ordering screen is no longer possible, and weight displays under the resources list.
- Palm Wood now provides a parry bonus to both weapons and armor.
- Changed minimum ability damage done to beings to 1.
- Disabled crafting and upgrading while traveling on the world map.
- Equipping items with Light Source property will light them up automatically.
- Woodcutting action has been removed from potential default actions to prevent accidental attempts when escaping.
Fixed
- Fixed memory leak related to region generation.
- Fixed crashes related to ordering products.
- Fixed crashes related to upgrading items.
- Fixed crashes related to Tundra region generation.
- Fixed crashes on character creation.
- Fixed an issue that sometimes caused enemies to not be aggressive after using Vanish.
- Fixed Net to offer the appropriate single-use ability.
- Fixed Magic Power property not transferring from resources to crafted items correctly.
- Fixed an issue that could cause Tundra Cavern not to spawn.
- Alternative weapons show up in the upgradeable items list.
- Removed trading option from Human Soldier.
- Fixed Chain amplifier.
- Placing building objects out of range no longer activates the progress bar.
- Fixed an issue with scrolling windows while talking to NPCs.
- Well Informed passive uncovers the question marks.
- Fixed an issue causing arrows to revert to crude when shot.
- Water tiles no longer burn down.
- Item backgrounds on the Stashing screen no longer incorrectly mark items as stolen.
Files
Get Soulash 2
Soulash 2
Sandbox RPG roguelike about world conquest.
Status | In development |
Author | Artur Smiarowski |
Genre | Role Playing |
Tags | Crafting, Fantasy, Open World, Pixel Art, Procedural Generation, Roguelike, Sandbox, Trading, Turn-based |
Languages | English |
Accessibility | Configurable controls |
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