Soulash v0.6.1 Abomination
Greetings fellow gods,
Hope you've been enjoying battles with the gods since the last update. It's this time of the month again - patch day! Today we're adding yet another interesting race into the game called Abomination, designed by OccultOnion, one of our Patrons. Here's a preview of this beautifully ugly thing.
There are more interesting things included in this patch, like animations for some static entities:
You can dig graves now, command your allies - very useful action for Necromancers, there are some new items, and artifacts, one new universal ability, new ability icons that should fit the game a bit better, and as always - a lot of fixes and improvements.
You can find the full changelog for v0.6.1 below:
Added
- New playable race Abomination - designed by OccultOnion.
- Animations for some static entities like rivers, campfires, and more.
- New ability "Command allies", encouraging your allies to move or attack entities in the selected area, available to everyone since the start of the game.
- It's now possible to dig graves with a shovel.
- Burned bed has a new image.
- 10 new items.
- 6 new artifacts.
- New universal ability is available at level 14.
- Salvaging artifacts requires an additional confirmation step.
Changed
- Humans gained new passive - reduced required souls to level up by 10%.
- Chairs and crates can be used as improvised weapons.
- Changed ability icon graphics.
- Energy potion now restores up to 100 stamina, still being limited by fatigue.
- Closing split stack box unselects the stack.
- Killing one of the gods now teleports to a safer place in the Maze.
Fixed
- Fixed rare crash on teleportation.
- Fixed teleportation sometimes didn't consume stamina.
- AI charging only hits the enemy instead of the whole path.
- Fixed some crashing related to AI attacking temporary summons.
- Fixed bard dialogue player name placeholder.
- Golem dies when bumping walls drops its health to 0.
- Fixed Goddess of Dreams spawning.
- Fixed some issues causing cooldown of abilities to be less than 0.1 turns when it shouldn't.
- Fixed dialogues sometimes happen with the human player character as if it was an ally.
- Fixed production action hotkey, now it's smarter when picking action for a certain target when multiple actions use the same hotkey.
- Fixed multiplying production action sounds.
- Caught fish didn't get pulled to the player character.
- AI casting lunge sometimes dealt damage but didn't move.
- Fixed issue when fishing sometimes provided multiple fish at once.
- Fixed walking sound on obsidian tiles.
- Added missing dialogue for Dalene, the Goddess of Dreams.
- Fixed transition tiles sometimes didn't render properly.
Modding
- Added support for Glyph animations. This caused a change to Glyph json structure, but it's going to be automatically converted to a new format for all mods when starting the game.
- MinimapPixel component is now used for coloring entity names in messages instead of Glyph color.
- Added slider for particle glyph selection in Animation Editor.
- Maps without names are no longer unloaded in Map Editor, but they are still considered drafts and won't be used in the world generation.
The work on the v0.7 Endgame update continues alongside minor patches, our plan is to have it ready in December. We plan to run a closed beta on Steam for the first 3 months of 2022 where we will focus on integration with Steam Workshop, polishing, UX improvements and hope to get the game ready for full release in March. It's still a long way ahead and the plans may change as we don't need or want to rush it, so we'll work with the feedback we'll get from you. The v0.7 update will be the last big feature patch for the game before the 1.0 release on Steam and Itch, as our goals will shift toward stabilizing and fleshing out what's already available.
We will run a couple of contests for the closed beta keys, and invite some folks interested in making mods for Soulash, so if you would like to participate, stay tuned on Discord or Twitter.
Files
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Soulash
Soulash is a fantasy roguelike where you play as a forgotten god set on destroying the world.
Status | Released |
Author | Artur Smiarowski |
Genre | Role Playing, Survival |
Tags | Crafting, Dark Fantasy, Fantasy, Open World, Perma Death, Pixel Art, Roguelike, Turn-based |
Languages | English |
Accessibility | Configurable controls |
More posts
- Soulash 2 AnnouncementApr 28, 2023
- Soulash v1.0.12.3 hotfixSep 09, 2022
- Hotfix v1.0.12.1 & v1.0.12.2Jun 23, 2022
- Soulash v1.0.12 Deck of EntitiesJun 15, 2022
- Soulash v1.0.11 Gauntlet of the Lich LordMay 20, 2022
- Soulash v1.0.10 Difficulty SelectionMay 02, 2022
- Soulash v1.0.9 Mushman released!Apr 17, 2022
- Update v1.0.8 Font scalingApr 05, 2022
- Update v1.0.7Mar 27, 2022
- Update v1.0.6Mar 20, 2022
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