Soulash v0.7.1 UX Improvements


Greetings fellow gods,

Last day of the year 2021 and a final Soulash patch that brings some improvements and fixes for modding, as well as UX improvements, including UI scaling for 2560x1600 resolution. I would like to take a moment to thank you all for your incredible support throughout the whole year. Soulash sold its 1000th copy, we just recently passed 15000 wishlists on Steam, 400 followers on Twitter, we have over 20 Patrons that helped us tremendously after the failed Kickstarter campaign. We're pushing confidently toward the Steam release that is planned for March of 2022. It's so close now!

Together with Xiclu, we would like to wish you a happy new year, lots of health and wealth, and of course many memorable moments in Soulash and other games in the upcoming year!

Below are patch notes for v0.7.1:

Added

- 2560x1600 resolution support.
- Display screen selection in Options.
- Drag & drop functionality for ability placement on the action bar.
- 13 new alternative maps.

Changed

- Item tooltips now show the weight of the whole stack as well as a single item in brackets.
- Damaging environment with abilities no longer logs the message.
- Life drain ability property works only on Actor entities, can no longer apply to the environment.

Fixed

- Fixed artifacts in the text when playing on a non-standard resolution.
- Remapping keys in the Options screen during playthrough no longer executes the actions.
- Environment tiles no longer "die" as was indicated by messages in the log.
- Pressing "g" while dragging an item, stops dragging without the need to hover the cursor over the body again.
- Fixed cheats "thirst" and "hunger" to not break limits and add or reduce dehydration and starvation.
- Fixed carpets sometimes load above tables.
- Fixed random crash when opening animated entities.
- Fixed overlapping text in tooltips on New Game Screen.

Modding

- In debug mode, tooltips display an index of the entity in a bracket, which can be useful when using Cheat Console to create more entities.
- Moved 0-level abilities to the side so they no longer go outside the screen on content - abilities modding screen.
- Fixed crashing entities in mods extending Soulash, and items that didn't spawn on enemies or on maps.
- Fixed crashing dialogues in non-overwriting mods.
- Fixed some GUI issues in non-standard resolutions.
- Added highlight to Entity Editor and Ability Editor to mark the entity, ability or animation being edited.
- Fixed scrolling in editor lists sometimes gets stuck when the mouse wheel was used outside the bounds of the lists.
- Fixed teleportation and change entities set up in a single On Destruction component that could cause entities to not change on the map where the player gets teleported.

Files

soulash-windows-full.zip 220 MB
Version 0.7.1-full Dec 31, 2021

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